1.
Introduction
2.
ActionScript
❱
2.1.
Packages
2.2.
Types
2.3.
Type conversion
2.4.
Type matching
2.5.
Classes
2.6.
Enums
2.7.
Interfaces
2.8.
Meta-data
2.9.
Generics
2.10.
Method overloading
2.11.
Namespaces
2.12.
Events
2.13.
Environment variables
2.14.
Embed
2.15.
Conditional compilation
2.16.
Asynchronous code
2.17.
Iterables
2.18.
Proxies
2.19.
E4X
2.20.
ASDoc
2.21.
Clone
2.22.
Statements
❱
2.22.1.
Enum
2.22.2.
For..in
2.22.3.
Import
2.22.4.
Switch
2.22.5.
Try
2.23.
Expressions
❱
2.23.1.
Filter expression
2.23.2.
String literal
2.23.3.
Yield expression
3.
Display List
❱
3.1.
Pixels and scale factor
Auto
Light
Rust
Coal
Navy
Ayu
Jet™
Try
try { // } catch (e: SecurityError) { // } catch (e: RangeError) { // } finally { // }